ESME
SOLEDAD is
a
17 year old Thelas nomad from Columbia. She is in
the Combat Zone looking for her older sister Luba.
Luba was a drug mule for a Cartel, delivering Synth
Coke to Stomp in Night City. Esme had been trying to
convince her sister to get out and join her on her
boat, but her older sister had one last job to do,
something that would earn her enough to start fresh.
Something went wrong, and Luba disappeared. Esme
originally thought she was dead, but found out that
her sister was sold to L’il Miggy by Carnicero after
her plans to quit were discovered. That was 6 months
ago, now Luba is here in the Combat Zone, desperate
to find her sister and get her out. She is squatting
in a rathole shed in an ally deep in Stomp
territory, and has been casing the brothels looking
for any sign of her sister, but she has to be very
careful to avoid anyone discovering what she is up
to. She has taken a job at a local restaurant to
make money to survive on while she is in the Zone,
but has her boat and crew on standby, doing a bit of
local smuggling, for a quick escape. She has also
been in contact with Maelstrom through their Nomad
branch, and has paid them to escort her and her
sister out of the Zone when she finds her.
NO-JOE
woke
up
wounded in an alley next to a burning building in
the Combat Zone 2 years ago with no knowledge of who
he was or even what his name is. He was found by
members of Hard 8 wandering the streets, who took
him to Doc martins, but while the ripperdoc was able
to treat the wounds, he could do nothing to restore
Joe’s memory. Hard 8, feeling some measure of
sympathy for the man, tried using their own web of
contacts to determine his identity but nothing came
up. No-Joe has been working odd jobs around the
Zone, trying to earn enough money to have the
Digital Renegades run a hack on police databases to
see if they can find out who he is. For some reason,
police make him extremely uneasy, and while he has
attempted to leave the zone several times, the
police presence has always made him turn back. He
cannot give a reason for it, but when he sees
police, his gut tells him to run. Perhaps this is
why he has procrastinated for so long to determine
what his real identity is, the fear that whoever he
was, must have done something horrible to be on the
run from police. To add to this, is the fact that he
was found with a half empty gun. He has attempted to
get rid of the gun several times, but has always
retrieved it, for some reason he simply feels safer
with it on him. Also disconcerting, he was attacked
by Dee-Zee’s two months ago, and was able to fight
off 6 of them effectively, hand to hand, before they
fled…

GHOUL haunts
the Zone. Some say he is looking for something or
someone, most say he is just Psycho. He is
universally avoided. When he enters a market place,
all eyes, and several weapons, turn towards him, and
even after he leaves there is a sense of
nervousness. He wears filthy rags, but it is obvious
he has had extensive cybernetic replacement and
augmentation. He is also always armed. He speaks
very rarely, and when he does it is in a harsh
electronic whisper. He survives by trading weapons,
ammo, and goods for food, water, and sometimes
electronic parts, as if he is building or repairing
something. Ghoul never stays in one place, or if he
does no one has been ablet o find his crash pad. He
has beens potted in every area of the Zone. There
are rumors that he was a Dee-Zee who was kicked out,
or possibly that he was one of Maelstroms Psychos
who managed to escape, but the booster gang denies
this. He has however been seen leaving small
packages of food, toys, or other small items, at
places where children inhabit. The Zone Rats have
tried to approach him, but he flees whenever he
spots them, or any other child.
TIP-TOE
is a freelance assassin working in the Zone. He has
never failed to eliminate a target. Tip-Toe first
showed up in the zone 3 years ago. No one knows
where he comes from, or how he got stuck in the
Zone, but word on the street is he used to be a big
deal, but after a corporate hit went south his
employers turned on him. Now like so many who can’t,
or won’t escape the Zone, he does what he has always
done. He takes jobs in and out of the Zone, though
no one is sure how he gets in or out. He is very
expensive, and has used his reputation to extort
protection fees from even the largest and most
dangerous gang leaders in the Zone, preventing them
from hiring him to take each other out… though he
has been used to take out lieutenants, family
members, and other high ranking members of the
gangs. He lives somewhere in the Gauntlet, but no
one has been able to run up the actual location. Tip
Toe prefers to use a wrist mounted crossbow and
knives, though he is apparently proficient with a
wide variety of weapons.
PROPHET
is
the
Zone equivalent of street preacher and philosopher.
He mostly hangs out at the North West end of the
Zone at the small half circle park of off Martin
Road, but he has been spotted proselytizing across
the Zone. He has even managed to acquire a small
cadre of followers. He spouts an odd mixture of
Southern Baptist Christianity, Zen Buddhism,
Shintoism and some stuff that just seems made up on
the spot. Most of the people think he is just a
harmless lunatic, but Prophet has shown the ability
to defend himself rather ably. He calls himself a
warrior poet, a Ghetto Samurai, and a Spiritual
Pimp. Oddly, he avoids Bushido territory.
ROSALIE
MILLER was
burned
horrifically during Carnival. On the third day, she
and her family were trying to reach the car to
escape, but gunmen who were hiding inside the
garage, shot her and her husband as the door raised,
apparently with thermite rounds. Her husband was
killed instantly, but the shot hit her in the leg,
burning right through, and igniting her clothes.
Somehow she survived, barely. She was found and
extracted to Night City Generals burn ward during
the recovery effort after Carnival, they were able
to keep her alive, and successfully implant skin
grafts and cyber-optics, there was no funding to do
much to fix the terrible scars she was left with.
She was released from the hospital, and with no
where else to go she returned to the Zone in hopes
of finding her son and daughter, they were 12 and 8
at the time, and they were not at any of the relief
centers, nor were their bodies recovered. She
believes them to still be alive and searches for
them tirelessly. Because of this, she volunteers at
the Elders School, escorting the children. She also
trains heavily to defend herself, learning from
Bushido and Shrapnel instructors who teach at the
school. She always carries a shotgun with her,
rumored to be loaded with the same type of thermite
rounds that ruined her life. She still believes her
children to be alive, but thinks they might have
fled the Zone. She drives the streets of Night City
looking for them, but has been stopped by police
several times for loitering in front of playgrounds
and schools.
HALF-SHELL
is a former nomad affiliated with the Snake Nation.
He had few skills, though he was a fair hand in a
fight. Unfortunately he was greedy, and this led to
his one specialty. He would sign on with caravans
then sell them out to a group of Raffen Shiv. He
would arrange the ambush spot, disable the radio,
and if he could, even weaken the group by slipping
drugs in their food or water supply. The plan came
crashing to a halt however when the Raffen Shiv
attacked the wrong target and was decimated, several
members were taken prisoner. The convoy Half-Shell
was on was running late, and hadn’t left the market
yet, and the crew that got attacked radioed back
that they had captured Raffen Shiv raiders, and they
had revealed that there was a traitor in the nomad
community selling out caravans. Half-Shell
overheard, and fled. Knowing he would be hunted
throughout the nomad community, on every road and
trail, he had only one option. He went straight for
the Combat Zone. He has been hiding out here ever
since. Half-Shell rents a room in the Cauldron and
leaves only when he has too. However his money is
running low and he is getting desperate. He is
hunted not only by nomad bounty hunters, but also by
the survivors of the Raffen-Shiv group, who think he
betrayed them as well.
LARGE
MARGE is
a
fixer loosely affiliated with the Furies. She is a
thoroughly unpleasant and unhygienic woman, who
somehow knows every move being made in the Zone and
who is making it. She deals primarily with setting
up jobs, easy heists within the Zone to score the
Furies supplies, drugs, guns… She holds no real
loyalty to the Orphans, and will deal with anyone
who seeks her out provided she can pay her fee in
cash or trade. She has a fondness for junk food, old
recordings of soap operas and black and white
romance films. She is also a woman of mean sexual
appetite, and has been known to trade her
information for sexual favors from attractive
members of the opposite sex. In addition, she also
has an in with the Digital Renegade Ditto, who for
some reason owes her deeply. Marge acts as a middle
man in setting up fake ID’s and new identities for
people. Marge has 9 children, all from different
fathers, and 8 grandchildren, who act as her
bodyguards and gophers.